UNRAVELING THE TECHNIQUES AND CHALLENGES OF 3DGAME ASSET DEVELOPMENT

Authors

  • Temirlan Shugay Author

DOI:

https://doi.org/10.47344/sdubnts.v65i2.1220

Keywords:

visual effects, 3d modeling, game models, polygonal modeling, topology, texturing, rendering, virtual reality, optimization, visualization

Abstract

The field of 3D modeling is a dynamic landscape closely linked to various industriesand applications, from entertainment to medicine and beyond. This article examines the fundamental aspects of 3D modeling, its
applications and provides a detailed description of the process of creating game resources, from conceptualization to implementation, with a description of various modeling methods and tools used in this work. Further, the testing and analysis procedures used to assess the quality and performance of the created resources were carried out. The purpose of this comprehensive study is to give readers a more complete understanding of theintricacies associated with the process of creating models for 3D games.

Published

2024-10-12

How to Cite

Shugay, T. . (2024). UNRAVELING THE TECHNIQUES AND CHALLENGES OF 3DGAME ASSET DEVELOPMENT. Journal of Emerging Technologies and Computing, 65(2), 23-34. https://doi.org/10.47344/sdubnts.v65i2.1220